DJVU Reader version 0.1 for the Sony Librie
Alejandro in the Sony Librie Yahoo group released a new reader app – “I am “shipping early” a version of the DJVU reader for Librie lbhooked devices. As the previous demo, it is a .tar.gz file at Installation is the typical lbhook; copy the whole structure to a memory stick and try. I have problems with the keyboard controller, so I have introduced some delays. Any insider information is welcome. Besides, there are a “prefetch next page” mechanism which precludes fast advancing. If you press a key and nothing happens, count slowly to ten and press again.” Link. See our previous how tos on the Sony e-Ink reader (Japanese version).


Peter writes – “The free homebrew software PSP Rhythm continues to advance. With the 3.0 upgrade, announced today, it’ll even output WAV files — meaning you can output high-quality drum loops you built on the road, and add them to your home computer’s song project in Ableton Live, Sony’s own ACID, whatever. There’s also a cool-sounding reverse drum feature.”

Krazydad writes – “I decided a few weeks ago to build a wooden gear clock because I wanted to understand the clock mechanism better. There are a number of websites that offer plans for wooden gear clocks, but as someone with absolutely no woodworkng experience (band practice generally interferes with taking shop class), and no tools, I needed something that was ready to build. I found three sites that offer such kits…” Here’s a review of the Ascent Wooden Gear Clock kit.
We do cover a lot of food how to’s here, but this one is one I’ll actually make – “Ever had a big lunch and then fall into a food coma when you go back to work/class? Here’s a nice ‘pick me up’ treat that’s simple to make and delicious as well! Here are the stuff you need: Semi-Sweet Chocolate chips (or block), Coffee beans (maybe canned), wax paper, butter knife (or sm. offset spatula).”
Here it is…3D-printing a SecondLife / WoW character, and mashup into Google Earth! “OGLE (i.e. OpenGLExtractor) is a software package by Eyebeam R&D that allows for the capture and re-use of 3D geometry data from 3D graphics applications running on Microsoft Windows. It works by observing the data flowing between 3D applications and the system’s OpenGL library, and recording that data in a standard 3D file format. In other words, a ‘screen grab’ or ‘view source’ operation for 3D data.” [