sculpture

How-To:  Make great big stuff

How-To: Make great big stuff

I’ve had this long-standing concept for a theme restaurant where everything–tables, chairs, utensils, food, condiment dispensers–is like 30% bigger than normal. The idea is to make you feel like a kid again. We’d call it “Tiny’s.” (And yes, we’re still seeking investors. Also waitstaff suffering from gigantism.) Look for one soon in a strip-mall near you. Believe me, you won’t be able to miss it.

In the meantime, if you just can’t wait for the experience, you could always start filling up your house with great big versions of the stuff you already have. Instructables has just posted a cool round-up of tutorials on how to do just that. Shown uppermost is user Tetranitrate’s giant match. And yes, as the middle photo shows, it does (or did) actually work. At bottom, last but in no sense least, there’s user indymogul’s giant sandwich, which I think was part of a Halloween costume or something. But who cares? Giant sandwich!

Biomechanical steampunk taxidermy

Biomechanical steampunk taxidermy

We have blogged about American assemblage artist Ron Pippin’s work before, with a focus on his wunderkammer pieces. But he’s been busy since then. Fair warning: Much of Pippin’s work uses real animal parts, and although I personally find it very beautiful, some viewers may be disturbed and/or offended. [via The Automata / Automaton Blog]

Trilo-femoral-mechnicus

Trilo-femoral-mechnicus

There’s plenty of bad found-object and “junk” sculpture in the world. I know because I made most of it myself. But Jud Turner, whose skeletal “Bio-Cycle” made some waves when we posted about it last year, does it right. He’s recently posted a bunch of new work to his website, e.g. the awesome mecha-trilobite shown above.