programming

Scrolling Mario game in Scratch

Scrolling Mario game in Scratch

John created a scrolling game by using Scratch. By using the GUI based programming environment, he was able to create his own version of Mario. The game isn’t fully complete, but it has a lot of good going for it. You can play his game by visiting the project’s page on the Scratch site. If […]

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Quick ‘n dirty gesture recognition in Javascipt and Flash

Quick ‘n dirty gesture recognition in Javascipt and Flash

Jason writes on Hackszine: The “$1 Recognizer” is a simple gesture recognition algorithm created by Andy Wilson from Microsoft Research and Jacob Wobbrock and Yang Li from the University of Washington. By simple, I mean that it’s under 100 lines of code that you can quickly add to your application to give it gesture recognition […]

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DIY Gameplay on the Mignonette AVR platform

DIY Gameplay on the Mignonette AVR platform

Evil Mad Scientist Labs introduces the Mignonette AVR gaming platform, developed by Rolf van Widenfelt, Mitch Altman, and EMS’ own Windell Oskay – The Mignonette is designed to be easy to assemble, and uses a rather minimal set of components– the AVR microcontroller, the LED display, and a pair of ULN2003A transistor driver chips for […]

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HacDC: Reverse engineering code

HacDC: Reverse engineering code

Andrew Q Righter of HacDC writes: As you may know HacDC will be holding it’s second training event, June 28, 2008.We are inviting Bow Sineath to HacDC to teach our members (and even non-members, bring your friends!) about the intricacies of reversing binaries using some of the latest tools in the field. The following is […]

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