interface

Tenori-Off

Tenori-Off

Discouraged by high prices and limited availability, Kentaro knew his chance at owning one of the much-sought-after Tenori-On electronic instruments were slim-to-none. Undaunted by those obstacles he created his own version – free of those extraneous LEDs, function buttons, chips, and well … electronics in general. Hey – everybody loves the feel of popping bubble […]

Levelhead – augmented reality game

Levelhead by Julian Oliver is an “augmented-reality spatial-memory game” using semacode ARToolkit marker imprinted cubes as player interface – levelHead uses a hand-held solid-plastic cube as its only interface. On-screen it appears each face of the cube contains a little room, each of which are logically connected by doors. In one of these rooms is […]

Conveniently sized MIDI controllers

Conveniently sized MIDI controllers

Most commercial MIDI controllers are unnecessarily large and awkward – certainly not designed to be on ones lap while soldering/bending/wiring/coding. Hopefully Korg’s upcoming line of “nano” devices can fill that void. Peter Kirn of Create Digital Music runs through the slated features – nanoKEY: 25 keys, transmitting either as MIDI notes or (via a separate […]

Slime-o-tron maker interview

Slime-o-tron maker interview

Eric of LEMUR talks trons, slime, and sound – Eric Singer has more than just a penchant for making his musical bots. In fact, he has a separate category altogether for very innovative musical controllers he creates and calls “Trons.” Here, we take our first look at the Slime-o-Tron – a controller that works by […]