What’s in Make: Magazine

MAKE 27: Robots

MAKE 27: Robots

The Robots have returned! MAKE Volume 27 features a special package with robotics projects for every age and skill level. They play music; they spy via the internet; they outwit your pets; they learn from their mistakes! In addition, we’ll show you how to build a special aquarium to keep jellyfish, create pre-Edison incandescent lighting, […]

MAKE 25: Arduino Revolution

MAKE 25: Arduino Revolution

Give your gadgets a brain! Previously out of reach for the do-it-yourselfer, the tiny computers called microcontrollers are now so cheap and easy to use that anyone can make their stuff smart. It’s called “physical computing” — with a microcontroller, your gadget can sense the environment, talk to the internet or other gadgets, and make […]

MAKE 24: Space

MAKE 24: Space

MAKE blasts into orbit and beyond with our DIY SPACE issue. Put your own satellite in orbit, launch a stratosphere balloon probe, and analyze galaxies for $20 with an easy spectrograph! We talk to the rocket mavericks reinventing the space industry, and renegade NASA hackers making smartphone robots and Lego satellites. Of course, as usual, […]

MAKE 23: Gadgets

MAKE 23: Gadgets

In this special GADGETS issue, we show you how to make a menagerie of delightful machines: a miniature electronic Whac-a-Mole arcade game, a tiny but mighty see-through audio amplifier, a magic mirror that contains an interactive animated soothsayer, a self-balancing one-wheeled Gyrocar, and the Most Useless Machine — the creepy mechanical box whose only purpose […]

MAKE 22: Remote Control

MAKE 22: Remote Control

Automate your world with remote control in MAKE Volume 22. From pet care to power outlets, from toys to telepresence, we’ll show you how to add a joystick, push-button, twist-knob, or timer to just about anything. » BUY OR SUBSCRIBE » GET THE DIGITAL EDITION

MAKE 21: Desktop Manufacturing

MAKE 21: Desktop Manufacturing

Learn how to make three-dimensional parts using inexpensive computer-controlled manufacturing equipment. Both additive (RepRap, CandyFab) and subtractive (Lumenlab Micro CNC) systems are covered. Also in this issue: instructions for making a traditional cigar box guitar, a magic photo cube, and a snow making machine. » BUY OR SUBSCRIBE » GET THE DIGITAL EDITION

MAKE 20: For Kids of All Ages

MAKE 20: For Kids of All Ages

MAKE Volume 20 features a season’s worth of how-to projects that kids and their parents can build together, including a model rocket powered by hydrogen and oxygen extracted from water, a sleek wooden model sailboat, a laser light show built in a metal lunchbox, and a microscope based on the very first one ever built […]

MAKE 19: Autonomous Robots

MAKE 19: Autonomous Robots

MAKE Volume 19 features a special section on robots. Learn how to make a model plane with an autopilot and a small robot with a built-in brain. We’ll also show you how to make a comfortable plywood chair, a bicyclist’s vest that shows how fast you’re going, and projects that introduce you to servomotors. All […]

MAKE 18: ReMake America

MAKE 18: ReMake America

ReMake America! These challenging times have presented us with a rare chance to try out new ways of doing things. The opportunities for makers are terrific — we can start at home to remake manufacturing, education, food production, transportation, and recreation. In MAKE Volume 18 you’ll learn how to make an automatic garden, heat your […]

MAKE 17: Lost Knowledge

MAKE 17: Lost Knowledge

MAKE Volume 17 goes really old school with the Lost Knowledge issue, featuring projects and articles covering the steampunk scene — makers creating their own alternative Victorian world through modified computers, phones, cars, costumes, and other fantastic creations. Projects include an elegant Wimshurst Influence Machine (an electrostatic generator built entirely from Home Depot parts), a Florence Siphon […]